A group of people participate in a physical adventure game where they solve puzzles and use clues and hints to complete an objective. Most often the objective is to escape a room they are locked in together.
Tips for Getting Started:
“Escape the welcome cliché: Designing educational escape rooms to enhance students' learning experience.” -Wise, H., et al.
“Can you escape the library escape room?” -Eng, U., & Salisbury, F.
“4 Tips to Running an Escape Room at Your Library” -American Libraries
“The Clock is Ticking: Library Orientation as Puzzle Room” -Reade, T.